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PUBG 18.2 Patch Notes, Release Date, Gameplay, And More

PUBG 18.2 Patch Notes

The PUBG: Battlegrounds 18.2 update is now available, and on this page you can discover a rundown of all the adjustments and new features coming to the battle royale shooter.

Players will have the chance to join the much-anticipated addition with the new Deston map in the PUBG: Battlegrounds 18.2 update. The virtually ruined planet has gorgeous mountains, isolated coasts, and skyscraper-filled, flooded downtowns. Players will also be introduced to new Map Utility Items with the PUBG: Battlegrounds 18.2 Update, which will deliver novel in-game situational interactions. The complete patch notes for the PUBG: Battlegrounds 18.2 update can be found below.

PUBG 18.2 Release Date

This PUBG update 18.2 will be released on 13th July 2024.

Although there is no official word on when the update will be released, Krafton has revealed that the 18.2 update will also include a new map. We anticipate that version 18.2 will be released on one of the aforementioned dates because the new map, Deston, will be made accessible on PC on July 13 and consoles on July 27, respectively, in 2024.

PUBG 18.2 Update Patch Notes

18.2 HIGHLIGHTS

LIVE MAINTENANCE SCHEDULE

  • PDT: July 12, 5:30 PM – July 13, 1:30 AM

  • CEST: July 13, 2:30 AM – 10:30 AM

  • KST: July 13, 9:30 AM – 5:30 PM

  • PDT: July 20, 9 PM – July 21, 4 AM

  • CEST: July 21, 6 AM – 1 PM

  • KST: July 21, 1 PM – 8 PM

MAP SERVICE

NEW MAP: DESTON

The wait is over. Our 9th new map we’ve been teasing about all this time is finally here. Welcome to the 8x8km near-future and ravaged world: DESTON!

Deston (formerly known as “Codename: Kiki”) presents you diverse biomes – a flooded downtown embracing one of the tallest skyscrapers you’ve ever seen in PUBG: BATTLEGROUNDS, a murky swamp, clear coasts, beautiful mountains, and unexplored islands.

Check out our Deston website HERE to go on a VR map tour and delve more into the unknown before its live server release.

  • Bots may spawn in Deston.

  • Available vehicles: Pickup, Dacia, Coupe RB, Motorbike, Dirt Bike, Roadster Motorcycle, Quad, Buggy, Boat, Aquarail, and Airboat.

  • The Flare Gun, DP-28, S12K, G36C, QBU, QBZ, K2, Sticky Bomb, Mortar, Lynx AMR, 15x Scope will NOT spawn in Deston.

  • A few points of interest

  • RIPTON: The overflow of water has submerged this sprawling city… players will have to wade through shallow water to pass through while always having to be on the alert for enemies lurking at the highest levels of surrounding skyscrapers. Here, you can travel seamlessly from the ground to the sky and back down again with tall buildings! But to prevent snipers from being too advantageous, we’ve made sure not every building here is accessible. (ex. Some buildings may only have a single floor accessible.)

  • SWAMP: Take a stroll through some trees, grass, and houses built along the water and enjoy a suspenseful cat and mouse with your enemies knee-deep in water!

  • CONCERT: An outdoor concert festival grounds where you’re free to strut some dance moves before heading out to fight for that Chicken Dinner.

  • HYDROELECTRIC DAM: This area was once used as one of the green methods for generating power in Deston.

  • ASSEMBLY: Observe how wind turbines are made here at the Assembly!

  • ARENA: Don’t let all the entertainment at this paintball arena distract you too much from your main purpose.

MAP UTILITY ITEMS

PUBG: BATTLEGROUNDS has a variety of special items that can be looted and consumed to create interesting gameplay.

Therefore, to prompt even more diversified plays, we are introducing players who enter Deston to the new MAP UTILITY ITEMS. These items will trigger special in-game interactions depending on the situation, which are expected to provide a new core game flow without breaking player immersion.

  • Will be placed in your Inventory once you enter Deston.

  • Will not be consumed on use and may be used as many times as you wish.

  • Will not affect Inventory weight.

  • Can NOT be dropped from the Inventory.

  • Can NOT be swapped with other Inventory items.

  • Will occupy their own Inventory slot.

NEW FEATURE: ASCENDER

Are you going to climb those towering skyscrapers on foot?

Nope! Travel the flashy and fastest way on vertical spaces with the new ASCENDERS! Use the Ascenders to create some Mission Impossible moments while getting your hands on some loot at the top!

  • With an Ascender, you can swiftly descend from the highest rooftop with no risk of fall damage.

  • You can not use an Ascender when another player is currently using the same one.

  • You are unable to loot items from the ground when you’re on an Ascender.

  • Once mounted on an Ascender:

  • You can move up and down the rope using movement keys.  

  • You can dismount from the Ascender at any point.

    • If you dismount at the top of the rope, you will teleport to the spot on the building near the top.

    • Otherwise, you will let go and fall.

  • You can still be shot and killed on an Ascender.

CELL TOWERS

  • Cell Towers are very tall and thin ASCENDER-FOCUSED BUILDINGS. 

  • These towers allow you to ride an Ascender from the ground level up to a very high position in one, long ascent.

  • Ascending and descending on a Cell Tower provides a faster traveling speed compared to regular Ascenders.

  • When you press the Interaction key at the top of the tower, you will be flung into the air in the direction you’re facing.

  • Shortly after being flung into the air, your Utility Parachute will automatically deploy, allowing you to safely glide a long distance.

  • Ascending a Cell Tower and traveling with your Utility Parachute will help you reach your destination faster than traveling on foot!

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DRONE ACCESSIBLE SPACES

We have also created spaces in Deston that are ONLY ACCESSIBLE BY DRONES. We hope to create additional opportunities for Drone use and variety to your looting experience. Are you capable of finding all these spots?

NEW FEATURE: SECURITY KEYS AND SECURITY DOORS

Discover new ways to roam Deston with the new SECURITY DOORS! Pick up SECURITY KEYS, unlock Security Doors, and pick up high-tier items at your own risk.

  • Security Keys are consumable items and will be removed after single use.

  • Security Doors can be grouped together so that one Security Key can unlock the entire group.

  • Security Doors can not be closed nor relocked.

  • Only available in Deston.

  • Normal Matches, Custom Matches, Sandbox Mode (PC)

NEW FEATURE: FUEL PUMP

As you and your vehicle chase down an enemy, you realize you’re almost out of gas… when you notice out of the corner of your eye a Fuel Pump!

Stop by the FUEL PUMP to refuel your vehicles, or why not make it explode to finish off your enemies?

  • Available modes

    • Only available in Deston.

    • Normal Matches, Custom Matches, Sandbox Mode (PC)

NEW WEAPON: O12

Introducing the world’s fastest shotgun: O12.

Not only is the O12 a high-capacity weapon, but the potential lethality of each slug ammo combined with its sheer volume of fire will also make it feared in both close- and mid-range combat! Its relatively long range than any other shotgun will make the O12 a worthwhile choice for every player.

  • Only available in Deston.

  • Normal Matches, Custom Matches, Sandbox Mode (PC)

NEW VEHICLE: AIRBOAT

Need a speedy ride capable of traveling on both water and land? The AIRBOAT will solve your worries of having to switch between different vehicles depending on the terrain.

  • Is very fast over bodies of water.

  • Can travel over land as well.

  • Faster than land vehicles in shallow water.

  • Carries up to 5 players.

  • Only available in Deston.

  • Normal Matches, Custom Matches, Sandbox Mode (PC)

WORLD

MIRAMAR

To improve the Miramar play experience, we have improved inconveniences pointed out in the past, enhanced details of buildings and added an oasis to the minimap. 

  • The quality of small cottages and storage buildings have been improved inside and out. 

  • Due to high win rates, the billboard on San Martin’s roof has been removed. 

  • Some house buildings have been improved in the outside. 

  • A storage’s fences and layouts have been rearranged.

  • Billboards have been installed over the map. 

Oasis

  • The water depth comes at the character’s ankle height around the shore. At the center, it comes at the character’s waist level, so the character cannot be prone in the water. Also, the level of the terrain has been lowered around the oasis.  

  • The height of the mountain terrain has also been lowered to increase accessibility along with news roads to help access the Oasis area. 

  • The location name Oasis is added to the minimap.

  • Along with that, the Oasis has received a great improvement inside and out.

Vehicle Spots are added.

(CONSOLE) GRAPHICS OPTIONS

In April’s Community Care Package, we explained the graphic level we were targeting, the various technical issues we were experiencing, and the reason for the delay in development. As we explained in detail, PUBG: BATTLEGROUNDS on console platforms is very sensitive to memory usage, so we had to optime the memory usage. Also, with the support from the platform holders, it became possible to differentiate between the previous generation (PlayStation®4, Xbox One) and the current generation consoles.

There is a potential stability issue in delivering the same level of graphics that many players expect on all console devices. Therefore, we provide different maximum framerate and resolution options per console device to provide the same stable gameplay we always delivered. 

SUPPORTED SPECS BY CONSOLES

SURVIVOR PASS: DESTON

Richen your Deston experience even further with the new Survivor Pass: Deston! Check out more details in the upcoming July Store Update announcement.

NEW SYSTEM: WORKSHOP

As a Squad streaks through the Battlegrounds, one player starts to notice another teammate’s skin.

“Hey, nice skin. Where’d you get it?”

“I made it in the Workshop.”

“Workshop?”

Yup, the Workshop! We’re very excited to introduce our brand new system: the WORKSHOP where you can now craft your own skins with never-before-seen materials!

Purchase Chests and keys from the Store, gather Imprints, Vouchers, Credits, and Tokens, murmur a little bibbidi-bobbidi-boo and craft various skins!

WORKSHOP WILL BE AVAILABLE TO USE FROM THE 18.2 LIVE SERVER (NOT AVAILABLE IN 18.2 TEST SERVER, BUT WILL BE IN THE NEXT 19.1 TEST SERVER).

  • A WORKSHOP MENU has been added to the lobby menu.

  • You can choose to do Regular Crafting or Special Crafting at the Workshop menu.

  • To use the Workshop, a Hunter’s Chest and/or an Archivist’s Chest is required.

  • You can obtain Imprints, Vouchers, Credits, and/or Artisan Tokens from these Chests.

  • Purchase a Hunter’s Chest and/or an Archivist’s Chest from the Store.

  • You’d need a key to open Hunter’s Chests and/or Archivist’s Chests.

    • Keys are purchasable at the Store.

    • Or, you can craft a Key by using 3 Key Fragments.

  • You can open obtained Chests at the Regular Crafting page.

  • Different types of Chests may be added in later updates.

  • Use up materials to craft items you were unable to get in the past! You can craft items no longer at the Store, Survivor Pass items, Workshop-exclusive items, and more.

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REGULAR CRAFTING

  • Craft previous Store, Survivor Pass, and Esports items with Regular Crafting!

  • You can also DISASSEMBLE or REPURPOSE materials here.

  • IMPRINTS, VOUCHERS, and CREDITS are the core materials.

IMPRINTS

SET IMPRINTS

  • You can craft at least 2 items from designated items.

  • You can choose to exclude the item(s) you do not wish to craft from the options.

  • IF YOU DO NOT RECEIVE A SET IMPRINT FROM THE CHESTS FOUR TIMES IN A ROW, YOU ARE GUARANTEED 1 SET IMPRINT IN THE NEXT CHEST OPENING.

VOUCHERS

CREDITS

REPURPOSING

  • Allows you to exchange 3 Imprints/Vouchers for a random item (of the same tier as the Repurposed materials) that you do not possess.

  • The probabilities of the random items are all equal.

  • You can obtain costumes, gear skins, vehicle skins, emotes, sprays, and/or nameplates through Repurposing.

  • If you already possess every item of a certain tier, you’ll receive the tier’s worth of Credits instead

  • You can check out/equip your crafted items at the Customize tab.

SPECIAL CRAFTING

So, learned everything you need for the Workshop? A Workshop walkthrough video will also be available at our official PUBG: BATTLEGROUNDS YouTube channel soon so make sure to watch for more insight!

And last but not least, several events that give out Chests and materials as rewards are also coming up to help you get used to the Workshop, so stay tuned!

ITEM TIER

Even though it is difficult to place a clear standard on an in-game item’s value (as they vary depending on the situation and definitely through time), we thought this would be the best time to readjust a bunch of our items’ tiers – including the earlier items that were not even bestowed a tier in the first place – as a sequential update to the Workshop.

The tiers were readjusted based on each item’s in-game quality, how difficult they were/are to obtain, and many other factors. With this, we hope to create a synergy with new features such as the Workshop and upcoming updates as well.

You can check out the list of readjusted tiers of each item at the very bottom of the Patch Notes.

WEAPON MASTERY

Remember how we shared our plan for a significant overhaul of the Weapon Mastery, which had not been updated for a while, through the Weapon Mastery Overhaul announcement last March? We’ve expanded the Mastery Tier to motivate our already maxed-out players. Also, we have added must-have rewards, so level up and move on to the next tier to collect all rewards!

EXPERT TIER SYSTEM

The Expert Tier System will motivate players to continue their level upgrades as it will allow players to move on to the next tier once they reach the highest level. There are a total of seven different steps from tier 0 to 6. 

Master tier level ends at 100.

As soon as you reach level 100, you can move on to the next tier and start leveling up again for all tiers below Master tier.

Tier 1: 100 – 199

Tier 2: 200 – 299

Tier 3: 300  – 399

Tier 4: 400 – 499

Tier 5: 500 – 599

Master Tier: 600 – 700

REWARDS

We have made the Mastery Level more visible to other players so that players can start showing off their achievements. In addition, the following will be rewarded on every tier upgrade. 

  • You can see the Weapon Mastery Tier through the kill message (the message that shows up in the center of the screen when a kill is made, not the kill feed) when a kill occurs. 

  • Weapon Mastery Medals are rewarded on every tier upgrade.

  • Previous and new BATTLEGROUNDS PLUS players will be rewarded by the number of weapons that have reached level 100 retroactively. Therefore, accounts before the transition to BATTLEGROUNDS PLUS will not receive Mastery Medals. 

  • Weapon Mastery Charms will be retroactively rewarded based on the highest level weapon after the update and will no longer be provided as Weapon Mastery Rewards. For example, if you have a level 50 M416 and a level 30 AKM, all Charms up to level 50 will be rewarded.

  • Charms can no longer be acquired through Weapon Mastery and instead can be acquired with BP or through other means.

UNIVERSAL CHARM SYSTEM

Due to the nature of PUBG: BATTLEGROUNDS’ battle royale system, it was challenging to pick and upgrade a weapon in particular. For that reason, the ownership of the charm was given to unlocked guns. Now, the ownership goes to players, and they can be equipped with any weapons.

XP COUNT

  • Increased bonus multiplier to allow less popular guns to level up faster.

  • Points are rewarded based on kills instead of defeats. Also, defeat distance is no longer included in the final score. 

STORE – CHARMS

After the retroactive distribution of Charms, they can no longer be acquired through Weapon Mastery and instead can be acquired with BP from the store except for the ones you have already acquired. For more details on Charms, please checkout our July Store Update announcement.

BP BALANCE

We’ve updated the match reward BP earning formula to reduce the gap in BP income among players. 

CUSTOMIZE

CUSTOM MATCH

PERFORMANCE

  • Optimized memory use by compressing data used to show indoor reflections. As a result, you can save over 50MB of memory on Xbox One S.

  • Slightly reduced CPU usage for all vehicles. This helps secure frames when multiple vehicles are on one screen, especially when playing on low-end console devices.

  • Reduced memory consumption by flushing the cache memory in the physics engine when switching between map and lobby. As a result, you can save at least 30MB to 50MB, depending on the world you’re on.

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BUG FIXES

GAMEPLAY

  • Removed related camera renderings as players could not enter spectator mode when a player dies per round.

  • Fixed the issue where the player was not visible in spectator mode when participating in an arena match through certain steps.

  • Spectating is now unavailable after a participant dies in a 1v1 Arena match.

  • Removed Report Player UI from the match result screen after a 1v1 Arena match.

  • Fixed the temporary freeze issue when moving on to the next round.

  • Fixed an issue where a player who died in the third round would enter spectator view of the spectating players.

  • Fixed the issue where you could exit to the lobby from the match results screen after you die during a match.

  • Fixed the stuttering issue when moving on to the next round.

  • Fixed the issue of the moving Mirado and Pony Coupe even after parking.

  • Fixed the issue of the incorrect interaction animation being shown of a teammate using a Drone.

  • Fixed the issue of being unable to select certain Spawn Kit categories in Arcade Mode – TDM after setting language to Russian.

  • Fixed the issue of being unable to receive Weapon Mastery XP after getting a kill with the Lynx AMR.

  • (PC) Fixed the issue of vehicles receiving damage from colliding with broken objects (when server is unstable).

  • (Console) Fixed the issue of the size of the arrow on recommended items getting reduced when dropping a recommended item.

  • (Console) Fixed the Voice Chat issues occurring on the Xbox Series.

WORLD

  • Fixed collision, texture, performance, and more general issues in Miramar.

  • Fixed the issue of a certain door’s window not breaking in Taego after vaulting it.

  • Fixed the issue of being unable to pick up a deployed Mortar in certain spots in Erangel and Taego.

UX/UI

  • Fixed the issue of a “Looking for Team” message for Ranked being shown to a player currently unable to play Ranked.

  • Fixed the issue of the drop-down menu in Ranked’s Stats tab overlapping with the bottom of the screen.

  • Fixed the issue of a vehicle’s UI being shown over the World Map in Training Mode.

  • Fixed the awkward text arrangement of the Winner! Winner! Chicken Dinner! screen when viewed in a Traditional/Simplified Chinese language setting.

  • Fixed the issue of the incorrect order of Contraband Crates being shown on the Hideout page after going through certain steps.

  • (PC) Fixed the issue of the System Menu being cut off in 4:3 resolution.

  • (PC) Fixed the issue of the default selection in the Social page not being set on the Friends tab.

  • (PC) Fixed the incorrect G-COIN label being shown at the Store – G-COIN tab after setting language to Portuguese.

  • (Console) Fixed the issue of the L-Stick key guide being shown in the Tutorial mission list.

  • (Console) Fixed the issue of the options bar remaining in the Friends Requests list even after accepting a request.

  • (Console) Fixed the issue of the sound effect being heard twice when moving between tabs in Match History.

ITEMS & SKINS

Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue on the character’s wrists when equipping LISA’s BLACKPINK Top with Quasar King’s Gloves.

  • Fixed the clipping issue on the character’s ankles when equipping ROSÉ’s BLACKPINK Shoes with most Bottoms skins.

  • Fixed the clipping issue on the female character’s waist when equipping 10000DAYS’ Top with 10000DAYS’ Shorts.

  • (PC) Fixed the awkward texture when a female character equips Jeremy Lin Shades.

PUBG 

PUBG Corporation (now PUBG Studios), a subsidiary of Bluehole, created and distributed PUBG: Battlegrounds, an online multiplayer battle royale game. This game is based on Brendan PlayerUnknown Greene’s past mods for other games, and is inspired by the 2000 Japanese film Battle Royale. This game was developed into a standalone game under Greene’s creative direction. Up to one hundred players can parachute into an island and scavenge for weapons and equipment in order to kill others while avoiding being killed. This game’s map’s potential safe area shrinks with time, forcing surviving players into closer locations and forcing interactions. The round is won by the last person or team standing.

PUBG Gameplay

The game begins with 100 players flying in an airplane being dropped onto an island and parachute landing. They must look for guns, armor, vehicles, and other helpful items as soon as they land. Being the final player standing is the major objective of the game. To survive and become the last man standing, they must eliminate every other player during the survival phase. The play zone will gradually get smaller throughout the course of the game, increasing the tension. Players have the option to join the battlefields alone, in pairs, or as a squad of four.

Disclaimer: The above information is for general informational purposes only. All information on the Site is provided in good faith, however we make no representation or warranty of any kind, express or implied, regarding the accuracy, adequacy, validity, reliability, availability or completeness of any information on the Site.

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