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Fortnite Update 21.20 Early Patch Notes, Release Date, Trailer, And More

Fortnite Update 21.20 Early Patch Notes

Epic Games has been making various updates on Fortnite Creative and Battle Royale V 21.20 as we are in Fortnite Chapter 3, Season 3. The latest Fortnite Update 21.20 can help the players to unlock the new weapons, skins, and map changes. The update of 21.20 includes the Charge SMG, RipSaw Launcher and Firework Flare Gun, Port-A-Port, Indiana Jones Skin, and a new POI called Shuffled Shrines on the south of Sanctuary. The Charge SMG is available in all rarities such as Common, Uncommon, Rare, Epic, Legendary, and Mythic. To get the Indiana Jones Skin, you need to complete a set of themed Indiana Jones quests like before to get the secret skins. According to early patch notes of Fortnite Update 21.20, they will be a big change to the map in the following update. Apart from this, they are more weekly challenges and Vibin’ Quests that might go live as you are not getting enough XP to unlock the elusive Darth Vader skin; then, you need to add the game into this update. 

Fortnite 21.20 Update Release Date

Fortnite Update 21.20 brings new features and changes through its update for players to unlock the new weapons and skins and discover the recent map changes. For Chapter 3 Season 3, the Epic Games had not made an official release on the update of Fortnite 20.21, but it is said that it was released on 6 July 2024, Wednesday, at 1 Am PT/ 4 Am ET/ 9 Am BST(1:30 pm IST) with matchmaking that will be disabled for 30 minutes. However, though the countdown is over, players can play the game and find the changes and features mentioned in the Fortnite 21.20 update. 

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Fortnite 21.20 Updates

CHARGE SMG

The Charge SMG is a burst style SMG that fires when the trigger is released. The longer the trigger is held, the longer the burst. The Charge SMG is available in all rarities (Common, Uncommon, Rare, Epic, Legendary, and Mythic).

RIPSAW LAUNCHER AND FIREWORK FLARE GUN

In case you missed it, the Ripsaw Launcher and Firework Flare Gun were both recently added into Creative! Rip through clutter and make a scene with the dazzling Firework Flare Gun and Ripsaw Launcher.

BALLER SPAWNER DEVICE UPDATE

The Baller now has a default health of 400, so it can take more hits before being destroyed. There’s a new option, Grappler Range, that you can use to increase or decrease the distance someone can grapple to while in the Baller. If you don’t want players to worry about fuel/energy use in your island, the Has Infinite Energy option can be set to On!

HUB CHANGES

We are introducing a new Hub layout that focuses on giving you a place to showcase your artistic skills. To accomplish this, we have removed matchmaking portals and featured rifts. Instead, there are now 8 player rifts so you can continue creating and playing in private parties. There is also one Creator Showcase map selected by the Hub creator.

OTHER ADDITIONS/CHANGES

ISLAND TEMPLATE UPDATES

New! Co-op Dungeon Crawler: Create a co-op maze for players to explore, where they can eliminate swarms of creatures.

DEVICE UPDATES

Wildlife Spawner: Added new receiver options to allow riding or dismounting rideable wildlife using signals:

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OTHER UPDATES

  • Storm Sickness On/Off option added to My Island > Settings tab, Basic Storm Controller, and Advanced Storm Controller.

  • Fixed various crashes.

  • Fixed a phone preview issue with assets from the Bamboo Gallery.

  • Fixed an invisible prop issue with the hydrangea bushes from the Festival Gallery.

  • Fixed an issue where several grass assets were unable to be targeted or deleted across multiple creative galleries.

  • Fixed an issue with switching classes making collectibles reappear in the Collectibles Gallery.

  • Fixed an issue with previously placed Cloud props not appearing in Creative.

DEVICE FIXES

  • Fixed an issue with the Tracker device not updating when sharing is set to “All.”

  • Fixed various issues related to the Prop Mover device.

  • Fixed an issue where the Sequencer device was not triggering properly.

  • Fixed an issue where the Tracker device was not updating with multiple teams set to Sharing: All.

  • Updated localization on the Accolade device.

  • Fixed an issue with the Item Placer device where retrieved classes could still use the device.

  • Fixed an issue where Creators could get into a state where they could not adjust the Water device settings.

  • Fixed an issue with the Water device where scaling and lowering water percentages caused various animation and VFX-related issues.

  • Fixed an issue with swim state detection not reaching the Water device’s boundary.

  • Fixed an issue with the Player Counter device still being visible when visualization is set to ‘Off’.

  • Fixed an issue with Guards not despawning when the ‘Dismissed’ option is active.

ISLAND FIXES

GAMEPLAY FIXES

  • Fixed an issue where the Grapple Glove was unaffected by the My Island setting ‘Infinite Ammo’.

  • Fixed an issue where players could lose functionality when mounting a creature while on a dismount trigger in Creative.

  • Fixed an issue where the Grapple Glove was not interacting with intended surfaces.

  • Fixed an issue where eliminated players are now shown on the scoreboard at the end of a match in Creative.

  • Fixed an issue where player collision will reset after entering a vehicle in Creative.

  • Fixed an issue where the Mounted Turret trap was being doubled when placed on player-built stairs.

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Fortnite Chapter 3 Season 3 Trailers

Gameplay Trailer

Cinematic Trailer

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